Version 1.0.2 officially fixed several blocked-route, floor-load, weapon-switching, and stacked-equipment cases; rack loss and general stutter remain community-reported monitoring items.
What is verified
- Confirmed fixed and community-reported are intentionally separate statuses.
- A patch fix applies only to the exact behavior described in its official note.
- Save-file changes should begin with a complete folder copy.
Confirmed fixed in current notes
Version 1.0.2 names fixes for blocked dungeon passages, freezing after loading a new floor, losing a replaced weapon while overloaded, and stacked equipment behavior. Doors opened by the player also remain open according to the same note.
Version 1.0.1 names fixes for demo reward furniture, high-stat bar display, and field-of-view behavior. These statuses remain confirmed fixed unless a precise later regression is reproduced.
Community reports under monitoring
Launch-window players have described weapon-rack stack disappearance, rack contents lost during structural upgrades, and general stutter. These are individual observations, not proof that every save or machine is affected.
A good report includes game version, steps, biome or shop state, hardware context for performance, and whether the behavior persists after a clean reload. Preserve screenshots and avoid overwriting the only recoverable save.
Use workarounds by evidence strength
Developer replies carry more weight than peer suggestions but can still be demo-era or case-specific. The save recovery and boss-room procedures are labeled with those limits and begin with reversible protection steps.
Do not delete files, install random patches, or treat a forum claim as an official fix. Check the issue-specific page, protect the save, and stop when the next step would make recovery harder.
Frequently asked
Questions about fell and sell bugs known issues
Was the floor-load freeze fixed?
Version 1.0.2 officially says the freeze after loading a new dungeon floor was fixed; general stutter reports remain a separate monitoring item.
Are rack losses confirmed by the developer?
The current launch-window rack reports are community-reported, not confirmed as a universal issue in the official notes checked.
How was this guide verified?
Claims are tied to the official Steam store, official announcements, developer replies, or clearly labeled community reports checked on August 27, 2026.
Evidence registry
Sources & verification
- Official announcementVersion 1.0.2
Official fixes for blocked passages, floor-load freeze, equipment replacement, and stacked equipment.
- Official announcementVersion 1.0.1
Official fixes for reward furniture, high-stat UI, and FOV behavior.
- Community reportFell & Sell Steam Community hub
Launch-window reports are individual observations, not confirmed game-wide behavior.
- Community reportFell & Sell Steam reviews
Launch-window performance observations; not a controlled performance dataset.
- Developer replyHouse-upgrade loss and backup recovery
Developer-supplied Windows save directory and .bak1 recovery procedure.
