Treat Shallow as the laboratory for your whole save: learn reliable combat spacing, recognize traps, bank modest hauls, and advance only when the loop is repeatable.
What is verified
- Shallow is the first official dungeon biome.
- Skeleton enemies are shown and discussed in official biome material.
- Bosses mark zone boundaries, but exact floor counts and boss stats are not published.
Learn one safe encounter pattern
Use early skeleton encounters to establish spacing, attack timing, and a health-cost expectation for your current weapon. Repeatable low-cost fights are more valuable than one lucky clear because they define how much risk the route can carry.
If a new weapon or armor piece changes the pattern, test it here before assuming it supports Overgrown. Record unusual altar states so temporary effects do not become permanent combat advice.
Bank information as well as loot
Mark which visual cues preceded traps, special rooms, and route transitions. Even when layouts vary, recognition skills reduce hesitation and protect the haul in later runs.
Do not publish an exact floor count or drop table from a small sample. The official biome announcement confirms the order and broad threats, not a deterministic map or percentage table.
Set the gate for Overgrown
Advance when ordinary Shallow fights no longer consume the resources needed for a safe return and your shop can replace the gear at risk. A single deep push does not prove readiness; several banked loops do.
Before the boss boundary, reassess health, inventory value, healing, and route confidence. Leaving with a craft-enabling haul is often more valuable than learning the next zone while overextended.
Frequently asked
Questions about shallow dungeon
Which enemies are confirmed in Shallow?
Official biome material explicitly presents skeleton enemies in the Shallow Dungeon context.
How many floors are in Shallow?
An exact official floor count was not published in the sources checked, so it remains Not verified yet.
How was this guide verified?
Claims are tied to the official Steam store, official announcements, developer replies, or clearly labeled community reports checked on August 27, 2026.
Evidence registry
Sources & verification
- Official announcementDescend into the Depths
Official biome order, enemy context, bosses, traps, special rooms, and deeper-loot framing.
- Official announcementVersion 1.0.2
Official fixes for blocked passages, floor-load freeze, equipment replacement, and stacked equipment.
- Official storeFell & Sell — official Steam store
Release state, official systems, achievements, developer, publishers, and platform details.
